Professional Games Completed
Here are some of the products I have worked on over my career. Ranging from testing, game design and programming. Click images for additional information regarding my work on the titles.
*Disclaimer, all YouTube footage is not my recorded footage.
*Disclaimer, all YouTube footage is not my recorded footage.
Video Games
Lead Tester on all the DLC that launched for Borderlands 2:
Captain Scarlett and Her Pirate's Booty Mr. Torgue's Campaign of Carnage Sir Hammerlock's Big Game Hunt Tiny Tina's Assault on Dragon Keep Lead Tester on the Vita port of Borderlands 2. Oversaw a team of 10 testers that executed test cases. Assisted Iron Galaxy in bug fixes and minor updates for the vita port. Gameplay video provided by YouTube: https://www.youtube.com/watch?v=cgLNkj9Hw9w |
Co-Lead Tester on Borderlands The Pre-Sequel. Oversaw a team of tester in the US and Australia to coordinate test plans and execution. Tested all aspects of the game from art to functionality. Database management and project management for tester schedules.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=g0kfpEDaZqA |
Online Tester, logged bugs into a database and participated in team test cases for the overall functionality of the online mode.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=M2e7QB5WWn8 |
Tested the functionality of the MyCareer mode. Logged bugs into an online database and coordinated with developer on fixes.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=smtoZPRJPig |
Online Lead Tester, managed the database and worked with Darkside Games on functionality and online test cases. Assisted in the single player testing, found bugs and logged into an online database for Yager Games to review and fix. Assisted Yager in minor scripting updates in Unreal Engine.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=paITOK7sdc8 |
Tested the functionality of The Bureau and it's DLC. Logged bugs and other issues in an online database. Lead play test's in association with developer and recorded notes from player feedback.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=TqgCEk7nt1c |
Co-Lead Tester of the support team for Evolve. Worked with the main team in areas that were falling behind and coordinated online play sessions. Managed an online database in conjunction with Turtle Rock Studios.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=xiufP40Efxo |
Tester on Battleborn's initial concept phase of development. Tested overall functionality and created online testing procedures that would become standards once the game was in full development. Worked with Gearbox regarding design issues and reported player feedback to them with possible design fixes.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=3eX9RGn-oHo |
Lead tester on the cut multiplayer mode before moving onto the single player mode. I did database management as well as test plan creation. I assisted the developers in additional scripting for the arrival scene into Columbia in Unreal Engine.
Intro to Columbia video provided by YouTube: https://www.youtube.com/watch?v=pFGnBoS95SU |
Game Designer and programmer for Defenders of Time a tower defense game. Being a small team I assisted as a community manager and marketing assistant. I assisted in level creation for a bamboo garden themed level. Being a small company each day required something new so my role was adjusted regularly to assist where needed.
Gameplay video provided by YouTube: https://www.youtube.com/watch?v=AgQfwlC0yco&t=23s |
Slot Gaming
Lead developer on the Quick Spin series of slot machine games. I did overall functionality programming and game design. The series included Super Hot 7's and Super Charged 7. I did project management for the team as well creating sprints in JIRA for the artist and mathematicians to hit deadlines.
Gameplay provided by YouTube: https://www.youtube.com/watch?v=f2MWs4rokMY |
Co-Lead developer and game designer for the King's Ransom series. Came up with the concept with a co-worker and pitched to management. The series included Island Girl, Sakura's Treasure and Golden Tiki's. Worked on overall programming and functionality of the game.
Gameplay provided by YouTube: https://www.youtube.com/watch?v=n9Y__favlXU |
In additional the slot machine titles above I did the programming and game design for multiple other series of slot games due to the shorter timeline to develop slot games in comparisons to video games. I worked with artist, marketing, sales, managers to hit deadlines, create new and exciting games. I assisted software engineers in the creation of new features and functions to add to the Ainsworth internal game engine.